This core is under GPLv2 license.
RPI0/RPI1 | RPI3 | RPI4/RPI400 | RPI5 | ODROID XU4 | OGA/OGS/RG351 | PC | RG353 |
---|---|---|---|---|---|---|---|
❌ | ❌ | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ |
No bios is required.
Roms must have the extension:
Put the roms like this:
┣ 📁 recalbox
┃ ┣ 📁 share
┃ ┃ ┣ 📁 roms
┃ ┃ ┃ ┣ 📁 ports
┃ ┃ ┃ ┃ ┣ 📁 Quake
┃ ┃ ┃ ┃ ┃ ┣ 📁 baseq2
┃ ┃ ┃ ┃ ┃ ┃ ┣ 🗒 pak0.pak
To be able to keep your custom configurations during an upgrade, we advise you to use our configuration override feature.
You can configure various options in two different ways.
┣ 📁 RetroArch Menu
┃ ┣ 📁 Core options
┃ ┃ ┣ 🧩 Name_option
retroarch-core-options.cfg
:┣ 📁 recalbox
┃ ┣ 📁 share
┃ ┃ ┣ 📁 system
┃ ┃ ┃ ┣ 📁 configs
┃ ┃ ┃ ┃ ┣ 📁 retroarch
┃ ┃ ┃ ┃ ┃ ┣ 📁 cores
┃ ┃ ┃ ┃ ┃ ┃ ┣ 🧩 retroarch-core-options.cfg
Options | Options values | Variables (for configuration override) | Variables values |
---|---|---|---|
Internal Resolution (Restart) | 320x240 / 400x240 / 480x272 / 512x384 / 640x368 / 640x480 / 720x408 / 800x600 / 960x544 ✅ / 1024x768 / 1280x720 / 1280x800 / 1280x1024 / 1360x768 / 1366x768 / 1440x900 / 1600x900 / 1680x1050 / 1920x1080 / 1920x1200 / 2560x1080 (OpenGL Only) / 2560x1440 (OpenGL Only) / 2560x1600 (OpenGL Only) / 3440x1440 (OpenGL Only) / 3840x2160 (OpenGL Only) / 5120x2880 (OpenGL Only) / 7680x4320 (OpenGL Only) / 15360x8640 (OpenGL Only) |
vitequakeii_resolution |
320x240 / 400x240 / 480x272 / 512x384 / 640x368 / 640x480 / 720x408 / 800x600 / 960x544 / 1024x768 / 1280x720 / 1280x800 / 1280x1024 / 1360x768 / 1366x768 / 1440x900 / 1600x900 / 1680x1050 / 1920x1080 / 1920x1200 / 2560x1080 / 2560x1440 / 2560x1600 / 3440x1440 / 3840x2160 / 5120x2880 / 7680x4320 / 15360x8640 |
Framerate (Restart) | Auto ✅ / 30 fps / 50 fps / 60 fps / 72 fps / 75 fps / 90 fps / 100 fps / 119 fps / 120 fps / 144 fps / 155 fps / 160 fps / 165 fps / 180 fps / 200 fps / 240 fps / 244 fps / 300 fps / 360 fps |
vitequakeii_framerate |
auto / 30 / 50 / 60 / 72 / 75 / 90 / 100 / 119 / 120 / 144 / 155 / 160 / 165 / 180 / 200 / 240 / 244 / 300 / 360 |
Gamma Level (Restart) | 0.20 / 0.22 / 0.24 / 0.26 / 0.28 / 0.30 / 0.32 / 0.34 / 0.36 / 0.38 / 0.40 / 0.42 / 0.44 / 0.46 / 0.48 / 0.50 ✅ / 0.52 / 0.54 / 0.56 / 0.58 / 0.60 / 0.62 / 0.64 / 0.66 / 0.68 / 0.70 / 0.72 / 0.74 / 0.76 / 0.78 / 0.80 / 0.82 / 0.84 / 0.86 / 0.88 / 0.90 / 0.92 / 0.94 / 0.96 / 0.98 / 1.00 |
vitequakeii_gamma |
0.20 / 0.22 / 0.24 / 0.26 / 0.28 / 0.30 / 0.32 / 0.34 / 0.36 / 0.38 / 0.40 / 0.42 / 0.44 / 0.46 / 0.48 / 0.50 / 0.52 / 0.54 / 0.56 / 0.58 / 0.60 / 0.62 / 0.64 / 0.66 / 0.68 / 0.70 / 0.72 / 0.74 / 0.76 / 0.78 / 0.80 / 0.82 / 0.84 / 0.86 / 0.88 / 0.90 / 0.92 / 0.94 / 0.96 / 0.98 / 1.00 |
Renderer (Restart) | OpenGL ✅ / Software |
vitequakeii_renderer |
opengl / software |
[GL] Brightness (Restart) | 1.0` / `1.2` / `1.4` / `1.6` / `1.8` / `2.0` ✅ / `2.2` / `2.4` / `2.6` / `2.8` / `3.0` / `3.2` / `3.4` / `3.6` / `3.8` / `4.0` / `4.2` / `4.4` / `4.6` / `4.8` / `5.0 |
vitequakeii_gl_modulate |
1.0 / 1.2 / 1.4 / 1.6 / 1.8 / 2.0 / 2.2 / 2.4 / 2.6 / 2.8 / 3.0 / 3.2 / 3.4 / 3.6 / 3.8 / 4.0 / 4.2 / 4.4 / 4.6 / 4.8 / 5.0 |
[GL] Texture Filtering | Nearest / Linear / Nearest (HQ) ✅ / Linear (HQ) |
vitequakeii_gl_texture_filtering |
nearest / linear / nearest_hq / linear_hq |
[GL] Dynamic Shadows | Disabled ✅ / Enabled |
vitequakeii_gl_shadows |
disabled / enabled |
[GL] Mirror Mode | Disabled ✅ / Enabled |
vitequakeii_gl_xflip |
disabled / enabled |
[GL] HUD Scale Factor | 0.00 / 0.02 / 0.04 / 0.06 / 0.08 / 0.10 / 0.12 / 0.14 / 0.16 / 0.18 / 0.20 / 0.22 / 0.24 / 0.26 / 0.28 / 0.30 / 0.32 / 0.34 / 0.36 / 0.38 / 0.40 / 0.42 / 0.44 / 0.46 / 0.48 / 0.50 ✅ / 0.52 / 0.54 / 0.56 / 0.58 / 0.60 / 0.62 / 0.64 / 0.66 / 0.68 / 0.70 / 0.72 / 0.74 / 0.76 / 0.78 / 0.80 / 0.82 / 0.84 / 0.86 / 0.88 / 0.90 / 0.92 / 0.94 / 0.96 / 0.98 / 1.00 |
vitequakeii_gl_hud_scale |
0.00 / 0.02 / 0.04 / 0.06 / 0.08 / 0.10 / 0.12 / 0.14 / 0.16 / 0.18 / 0.20 / 0.22 / 0.24 / 0.26 / 0.28 / 0.30 / 0.32 / 0.34 / 0.36 / 0.38 / 0.40 / 0.42 / 0.44 / 0.46 / 0.48 / 0.50 / 0.52 / 0.54 / 0.56 / 0.58 / 0.60 / 0.62 / 0.64 / 0.66 / 0.68 / 0.70 / 0.72 / 0.74 / 0.76 / 0.78 / 0.80 / 0.82 / 0.84 / 0.86 / 0.88 / 0.90 / 0.92 / 0.94 / 0.96 / 0.98 / 1.00 |
[SW] Dithered Filtering | Disabled ✅ / Enabled |
vitequakeii_sw_dithered_filtering |
disabled / enabled |
Weapon Position | Right ✅ / Left / Center / Hidden |
vitequakeii_hand |
right / left / center / hidden |
Show Crosshair | Disabled / White Cross ✅ / Red Dot / Red Angle |
vitequakeii_xhair |
disabled / cross / dot / angle |
Show FPS | Disabled ✅ / Enabled |
vitequakeii_fps |
disabled / enabled |
Force 4:3 for Cinematics | Enabled ✅ / Disabled |
vitequakeii_cin_force43 |
enabled / disabled |
Play Music | Enabled ✅ / Disabled |
vitequakeii_cdaudio_enabled |
enabled / disabled |
Music Volume | 5% / 10% / 15% / 20% / 25% / 30% / 35% / 40% / 45% / 50% ✅ / 55% / 60% / 65% / 70% / 75% / 80% / 85% / 90% / 95% / 100% / 105% / 110% / 115% / 120% / 125% / 130% |
vitequakeii_cdaudio_volume |
5 / 10 / 15 / 20 / 25 / 30 / 35 / 40 / 45 / 50 / 55 / 60 / 65 / 70 / 75 / 80 / 85 / 90 / 95 / 100 / 105 / 110 / 115 / 120 / 125 / 130 |
Auto Run | Disabled ✅ / Enabled |
vitequakeii_cl_run |
disabled / enabled |
Accurate Aiming | Disabled ✅ / Enabled |
vitequakeii_aimfix |
disabled / enabled |
Invert Y Axis | Disabled / Enabled ✅ |
vitequakeii_invert_y_axis |
disabled / enabled |
Camera Sensitivity | 0.4 / 0.6 / 0.8 / 1.0 / 1.2 / 1.4 / 1.6 / 1.8 / 2.0 / 2.2 / 2.4 / 2.6 / 2.8 / 3.0 ✅ / 3.2 / 3.4 / 3.6 / 3.8 / 4.0 / 4.2 / 4.4 / 4.6 / 4.8 / 5.0 |
vitequakeii_mouse_sensitivity |
0.4 / 0.6 / 0.8 / 1.0 / 1.2 / 1.4 / 1.6 / 1.8 / 2.0 / 2.2 / 2.4 / 2.6 / 2.8 / 3.0 / 3.2 / 3.4 / 3.6 / 3.8 / 4.0 / 4.2 / 4.4 / 4.6 / 4.8 / 5.0 |
Analog Deadzone | 0 / 3 / 5 / 7 / 10 / 13 / 15 ✅ / 17 / 20 / 23 / 25 / 27 / 30 |
vitequakeii_analog_deadzone |
0 / 3 / 5 / 7 / 10 / 13 / 15 / 17 / 20 / 23 / 25 / 27 / 30 |
Rumble Effects | Disabled ✅ / Enabled |
vitequakeii_rumble |
disabled / enabled |
Keyboard Mapping: Forwards/Menu Up | `` | vitequakeii_kb_map_up |
`` |
Keyboard Mapping: Backwards/Menu Down | `` | vitequakeii_kb_map_down |
`` |
Keyboard Mapping: Strafe Left | `` | vitequakeii_kb_map_left |
`` |
Keyboard Mapping: Strafe Right | `` | vitequakeii_kb_map_right |
`` |
Keyboard Mapping: Show Menu | `` | vitequakeii_kb_map_menu_show |
`` |
Keyboard Mapping: Menu Select | `` | vitequakeii_kb_map_menu_select |
`` |
Keyboard Mapping: Menu Cancel | `` | vitequakeii_kb_map_menu_cancel |
`` |
Keyboard Mapping: Show/Hide Help Computer | `` | vitequakeii_kb_map_menu_help |
`` |
Keyboard Mapping: Open/Close Inventory | `` | vitequakeii_kb_map_inventory_show |
`` |
Keyboard Mapping: Previous Inventory Item | `` | vitequakeii_kb_map_inventory_prev |
`` |
Keyboard Mapping: Next Inventory Item | `` | vitequakeii_kb_map_inventory_next |
`` |
Keyboard Mapping: Use Inventory Item | `` | vitequakeii_kb_map_inventory_use |
`` |
Keyboard Mapping: Drop Inventory Item | `` | vitequakeii_kb_map_inventory_drop |
`` |
Keyboard Mapping: Next Weapon | `` | vitequakeii_kb_map_weapon_next |
`` |
Keyboard Mapping: Run | `` | vitequakeii_kb_map_map_run |
`` |
Keyboard Mapping: Jump/Climb | `` | vitequakeii_kb_map_jump |
`` |
Keyboard Mapping: Crouch/Descend | `` | vitequakeii_kb_map_crouch |
`` |