Currently being written
A special version of Recalbox will be available until the release of Recalbox 10.
Download the recalbox-rpi5_64.img.xz file and burn the image to your SD card with Raspberry Pi Imager.
If you are using a patron version, the installation will be automatic.
update
folderSHARE/system/recalbox.conf
file, find the line that starts with updates.type=
and change the line to updates.type=rrgbd2
Your Recalbox RGB DUAL 2 is ready!
The system is still under development, especially on the Guncon 2. If you find any bugs (except on the Guncon2), please report them on Discord.
Dipswitches are small switches found on the Recalbox RGB DUAL 2. They allow you to configure options that ensure compatibility with all screens on first boot, without having to change the configuration file.
CRT TV with Peritel supporting 60Hz:
Leave all switches in the OFF position
CRT TV with Peritel supporting only 50Hz:
Set the Force 50Hz switch to ON
TV with composite Jack + RCA cable:
Set the Force Composite switch to ON
Composite TV with audio + video jack:
Set the Force Composite switch to ON and the Composite on Jack switch to ON
31kHz/Multisync monitor:
Unlock 31kHz by setting the 31kHz/Multisync switch to ON
Recalbox RGB DUAL 2 automatically switches to 31kHz and the screen selection menu is unlocked in the Recalbox RGB DUAL 2 menu of the frontend.
You can of course combine configurations.
The Recalbox RGB DUAL 2 is versatile and can generate many different video signals.
Here is a brief summary:
15kHz: this is the horizontal refresh rate of your TVs. 100% of living room TVs support 15kHz, it is THE standard. Allows the following modes to be displayed:
240p: this is the most commonly used vertical resolution in video games. It displays 240 lines per frame, progressively, at 60 frames per second. The term “240p” is used for all resolutions close to this one (224p, 256p, etc.).
31kHz: This is the horizontal refresh rate of your VGA monitors. 100% of VGA PC monitors support 31kHz. Allows the following modes to be displayed:
480p: displays 480 lines per frame; this is the most sought-after mode for 480-line games (Dreamcast, Naomi, Atomiswave)
240p@120Hz: displays 240 lines 120 times per second. Allows 31kHz screens to display a game natively in 240 lines per frame, resulting in beautiful scanlines.
24kHz: this is the horizontal refresh rate supported by 24kHz terminals. The MS8 and MS9 Astro City terminals support 24kHz in addition to 15kHz.
When you unlock the 31kHz/Multisync menu, you can select the display modes compatible with your screen from the menu.
Only change these options if you are familiar with your screen. And if you are wondering, “Does my TV support 31kHz?”, the answer is no
For example, if you switch to 15/31KhZ, 15kHz games will launch at 15, 31kHz games will launch at 31, and you can choose the menu (frontend) resolution according to your preferences.
You can disable interlacing modes using the corresponding option in the menu. This will prevent all interlacing modes from being used.
Some games with a native resolution that is incompatible with your CRT may be displayed in interlaced mode to approximate the original rendering as closely as possible. You can disable interlacing for these games using the corresponding option.
These games are TATE (vertical) games on a YOKO (horizontal) screen, and games from portable consoles.
Choice of display frequency when starting the game
Allows you to choose the frequency when starting the game, for example to launch a PAL game at 60Hz (on compatible systems).
Choice of resolution when starting the game
Allows you to choose the game resolution when starting. This menu only offers resolutions that are compatible with your screen configuration and the resolution of the selected game.
Choose RGB/Composite signal when starting the game
Allows you to launch the game in RGB or Composite mode, compatible only when using SCART.
If you have a 16:9 TV, simply enable the option in the Recalbox RGB DUAL 2 menu.
4:3 games will launch in 4:3, and 16:9-compatible games will launch in 16:9.
If you want to take advantage of Recalbox's 16:9 hacks for compatible systems (SNES, Megadrive, Dreamcast), you can enable widescreen mode in the game options: