High-resolution textures (Hi-res) are fan-made packages designed to enhance the default textures of a game.
Rice, developer of the Rice Video plugin, was the first to make it possible to extract textures from a game, modify them and re-import them in a higher resolution. Now it is possible to replace blurred textures in games with high definition versions or a completely different version. Excited by this new possibility, many graphic designers have started to create substitute textures for their favorite games.
Before following installation steps you should check :
compatibility between the ROM file with your package because many of these packages only work with specific ROM. For example, ROM (U) works but ROM (E) does not work. You should check this looking the readme file, looking on the forum, Google, etc.
get high resolution textures source files to do this installation (directory with *.png files). Sometimes high-texture packs are released as *.hts files but this page is not relevant for this kind of file.
Put the high resolution textures folder of each of your games in the following directory:
/recalbox/share/bios/Mupen64plus/hires_texture/game_name/
You need to tell the game in question to start it with the correct emulator.
START
.MODIFY GAME
> START WITH
.LIBRETRO MUPEN64PLUS_NEXT
.Now you have to activate the high resolution textures in the emulator.
Hotkey + B.
Back
twice, then go to Settings
> Configuration
.Save configuration on exit
setting.Main Menu
> Quick Menu
> Options
.Use High-Res textures
parameter.When the high resolution texture pack and the rom are right, the game will start with the high resolution texture pack.
Maybe it's a name problem...
Many of these texture packs are provided with the right folder name but not all of them! The folder name must be exactly the internal name of your rom.
The file name is
Mario Kart 64 (USA).v64
but the internal name of the rom isMARIOKART64
.
On Windows, you can use Tool64 (Google is also your friend here).
File
-> Open
Rom Properties...
.Look at the Rom Name
line to get the internal name of the rom.