Ce core est sous licence GPLv3.
RPI0/RPI1 | RPI3 | RPI4/RPI400 | RPI5 | ODROID XU4 | OGA/OGS/RG351 | PC | RG353 |
---|---|---|---|---|---|---|---|
❌ | ❌ | ✅ 🐌 | ✅ | ❌ | ❌ | ✅ | ✅ |
🐌 Basses performances mais jouable
Aucun bios n'est requis.
Les roms doivent avoir l'extension suivante :
Ce système supporte les roms compressées au format .zip/.7z. Attention toutefois, il ne s'agit que d'une archive.
Les fichiers contenus dans les .zip/.7z doivent correspondre aux extensions citées précédemment.
De plus, chaque fichier .zip/.7z ne doit contenir qu'une seule rom compressée.
Placez les roms comme ceci :
┣ 📁 recalbox
┃ ┣ 📁 share
┃ ┃ ┣ 📁 roms
┃ ┃ ┃ ┣ 📁 snes
┃ ┃ ┃ ┃ ┣ 🗒 jeu.zip
Les roms au format No-Intro sont vivement conseillées.
Pour plus d'information sur les roms, rendez-vous sur ce tutoriel !
Pour pouvoir conserver vos configurations personnalisées lors d'une mise à jour, nous vous conseillons d'utiliser notre fonctionnalité Surcharges de configuration.
Vous pouvez configurer diverses options de deux façons différentes.
┣ 📁 Menu RetroArch
┃ ┣ 📁 Options du core
┃ ┃ ┣ 🧩 Name_option
retroarch-core-options.cfg
:┣ 📁 recalbox
┃ ┣ 📁 share
┃ ┃ ┣ 📁 system
┃ ┃ ┃ ┣ 📁 configs
┃ ┃ ┃ ┃ ┣ 📁 retroarch
┃ ┃ ┃ ┃ ┃ ┣ 📁 cores
┃ ┃ ┃ ┃ ┃ ┃ ┣ 🧩 retroarch-core-options.cfg
Options | Valeurs des options | Variable (pour surcharge) | Valeurs des variables |
---|---|---|---|
Color Adjustement - Luminance | 0 / 10 / 20 / 30 / 40 / 50 / 60 / 70 / 80 / 90 / 100 ✅ |
bsnes_video_luminance |
0 / 10 / 20 / 30 / 40 / 50 / 60 / 70 / 80 / 90 / 100 |
Color Adjustement - Saturation | 0 / 10 / 20 / 30 / 40 / 50 / 60 / 70 / 80 / 90 / 100 ✅ / 110 / 120 / 130 / 140 / 150 / 160 / 170 / 180 / 190 / 200 |
bsnes_video_saturation |
0 / 10 / 20 / 30 / 40 / 50 / 60 / 70 / 80 / 90 / 100 / 110 / 120 / 130 / 140 / 150 / 160 / 170 / 180 / 190 / 200 |
Color Adjustement - Gamma | 100 ✅ / 110 / 120 / 130 / 140 / 150 / 160 / 170 / 180 / 190 / 200 |
bsnes_video_gamma |
100 / 110 / 120 / 130 / 140 / 150 / 160 / 170 / 180 / 190 / 200 |
Pixel Aspect Correction | Activé / Désactivé ✅ |
bsnes_video_aspectcorrection |
ON / OFF |
Crop Overscan | 12 pixels ✅ / 8 pixels |
bsnes_ppu_show_overscan |
OFF / ON |
Blur Emulation | Activé / Désactivé ✅ |
bsnes_blur_emulation |
ON / OFF |
Hotfixes | Activé / Désactivé ✅ |
bsnes_hotfixes |
ON / OFF |
Entropy (randomization) | Low ✅ / High / None |
bsnes_entropy |
Low / High / None |
Overclocking - CPU | 10% / 20% / 30% / 40% / 50% / 60% / 70% / 80% / 90% / 100% ✅ / 110% / 120% / 130% / 140% / 150% / 160% / 170% / 180% / 190% / 200% / 210% / 220% / 230% / 240% / 250% / 260% / 270% / 280% / 290% / 300% / 310% / 320% / 330% / 340% / 350% / 360% / 370% / 380% / 390% / 400% |
bsnes_cpu_overclock |
10 / 20 / 30 / 40 / 50 / 60 / 70 / 80 / 90 / 100 / 110 / 120 / 130 / 140 / 150 / 160 / 170 / 180 / 190 / 200 / 210 / 220 / 230 / 240 / 250 / 260 / 270 / 280 / 290 / 300 / 310 / 320 / 330 / 340 / 350 / 360 / 370 / 380 / 390 / 400 |
CPU Fast Math | Activé / Désactivé ✅ |
bsnes_cpu_fastmath |
ON / OFF |
Overclocking - SA1 Coprocessor | 10% / 20% / 30% / 40% / 50% / 60% / 70% / 80% / 90% / 100% ✅ / 110% / 120% / 130% / 140% / 150% / 160% / 170% / 180% / 190% / 200% / 210% / 220% / 230% / 240% / 250% / 260% / 270% / 280% / 290% / 300% / 310% / 320% / 330% / 340% / 350% / 360% / 370% / 380% / 390% / 400% |
bsnes_sa1_overclock |
10 / 20 / 30 / 40 / 50 / 60 / 70 / 80 / 90 / 100 / 110 / 120 / 130 / 140 / 150 / 160 / 170 / 180 / 190 / 200 / 210 / 220 / 230 / 240 / 250 / 260 / 270 / 280 / 290 / 300 / 310 / 320 / 330 / 340 / 350 / 360 / 370 / 380 / 390 / 400 |
Overclocking - SuperFX Coprocessor | 10% / 20% / 30% / 40% / 50% / 60% / 70% / 80% / 90% / 100% ✅ / 110% / 120% / 130% / 140% / 150% / 160% / 170% / 180% / 190% / 200% / 210% / 220% / 230% / 240% / 250% / 260% / 270% / 280% / 290% / 300% / 310% / 320% / 330% / 340% / 350% / 360% / 370% / 380% / 390% / 400% / 410% / 420% / 430% / 440% / 450% / 460% / 470% / 480% / 490% / 500% / 510% / 520% / 530% / 540% / 550% / 560% / 570% / 580% / 590% / 600% / 610% / 620% / 630% / 640% / 650% / 660% / 670% / 680% / 690% / 700% / 710% / 720% / 730% / 740% / 750% / 760% / 770% / 780% / 790% / 800% |
bsnes_sfx_overclock |
10 / 20 / 30 / 40 / 50 / 60 / 70 / 80 / 90 / 100 / 110 / 120 / 130 / 140 / 150 / 160 / 170 / 180 / 190 / 200 / 210 / 220 / 230 / 240 / 250 / 260 / 270 / 280 / 290 / 300 / 310 / 320 / 330 / 340 / 350 / 360 / 370 / 380 / 390 / 400 / 410 / 420 / 430 / 440 / 450 / 460 / 470 / 480 / 490 / 500 / 510 / 520 / 530 / 540 / 550 / 560 / 570 / 580 / 590 / 600 / 610 / 620 / 630 / 640 / 650 / 660 / 670 / 680 / 690 / 700 / 710 / 720 / 730 / 740 / 750 / 760 / 770 / 780 / 790 / 800 |
PPU (Video) - Fast Mode | Activé ✅ / Désactivé |
bsnes_ppu_fast |
ON / OFF |
PPU (Video) - Deinterlace | Activé ✅ / Désactivé |
bsnes_ppu_deinterlace |
ON / OFF |
PPU (Video) - No Sprite Limit | Activé ✅ / Désactivé |
bsnes_ppu_no_sprite_limit |
ON / OFF |
PPU (Video) - No VRAM Blocking | Activé / Désactivé ✅ |
bsnes_ppu_no_vram_blocking |
ON / OFF |
DSP (Audio) - Fast Mode | Activé ✅ / Désactivé |
bsnes_dsp_fast |
ON / OFF |
DSP (Audio) - Cubic Interpolation | Activé / Désactivé ✅ |
bsnes_dsp_cubic |
ON / OFF |
DSP (Audio) - Echo Shadow RAM | Activé / Désactivé ✅ |
bsnes_dsp_echo_shadow |
ON / OFF |
Coprocessor - Fast Mode | Activé ✅ / Désactivé |
bsnes_coprocessor_delayed_sync |
ON / OFF |
Coprocessor - Prefer HLE | Activé ✅ / Désactivé |
bsnes_coprocessor_prefer_hle |
ON / OFF |
Preferred Super Game Boy BIOS (Requires Restart) | Super Game Boy (SGB1.sfc) ✅ / Super Game Boy 2 (SGB2.sfc) |
bsnes_sgb_bios |
SGB1.sfc / SGB2.sfc |
Internal Run-Ahead | Désactivé ✅ / 1 frame / 2 frames / 3 frames / 4 frames |
bsnes_run_ahead_frames |
OFF / 1 / 2 / 3 / 4 |
Expect Headered ROMs for IPS Patches | Activé / Désactivé ✅ |
bsnes_ips_headered |
ON / OFF |
HD Mode 7 - Scale | Désactivé / 240p (1x) / 480p (2x) ✅ / 720p (3x) / 960p (4x) / 1200p (5x) / 1440p (6x) / 1680p (7x) / 1920p (8x) / 2160p (9x) / 2400p (10x) |
bsnes_mode7_scale |
disable / 1x / 2x / 3x / 4x / 5x / 6x / 7x / 8x / 9x / 10x |
HD Mode 7 - Perspective Correction | Auto (Wide) ✅ / Auto (Medium) / Auto (Narrow) / On (Wide) / On (Medium) / On (Narrow) / Désactivé |
bsnes_mode7_perspective |
auto (wide) / auto (medium) / auto (narrow) / on (wide) / on (medium) / on (narrow) / off |
HD Mode 7 - Supersampling | Désactivé ✅ / 2x / 3x / 4x / 5x / 6x / 7x / 8x / 9x / 10x |
bsnes_mode7_supersample |
none / 2x / 3x / 4x / 5x / 6x / 7x / 8x / 9x / 10x |
HD Mode 7 - HD->SD Mosaic | non-HD / ignore / 1x scale ✅ |
bsnes_mode7_mosaic |
non-HD / ignore / 1x scale |
HD Background Color Radius | 1 / 2 / 3 / 4 ✅ / 5 / 6 / 7 / 8 / Désactivé |
bsnes_mode7_bgGrad |
1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 0 |
HD Windowing (Experimental) | 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / Désactivé ✅ |
bsnes_mode7_windRad |
1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 0 |
Widescreen Mode | Only for Mode 7 scenes ✅ / Enable for all scenes / Désactivé |
bsnes_mode7_wsMode |
Mode 7 / all / none |
Widescreen - Aspect Ratio | 16:9 ✅ / 16:10 / 21:9 / 2:1 / 4:3 / Désactivé |
bsnes_mode7_widescreen |
16:9 / 16:10 / 21:9 / 2:1 / 4:3 / none |
Widescreen - Background 1 | Activé / Enable if screen-wide and X position is 0 / Enable if screen-wide and XY position is 0 ✅ / Enable above line 40 / Enable below line 40 / Enable above line 80 / Enable below line 80 / Enable above line 120 / Enable below line 120 / Enable above line 160 / Enable below line 160 / Enable above line 200 / Enable below line 200 / Hide lateral 8 pixels / Hide lateral 8 black pixels / Disable widescreen for this layer / Hide layer entirely |
bsnes_mode7_wsbg1 |
on / auto horizontal / auto horz and vert / above line 40 / below line 40 / above line 80 / below line 80 / above line 120 / below line 120 / above line 160 / below line 160 / above line 200 / below line 200 / crop edges / auto crop edges / off / disable entirely |
Widescreen - Background 2 | Activé / Enable if screen-wide and X position is 0 / Enable if screen-wide and XY position is 0 ✅ / Enable above line 40 / Enable below line 40 / Enable above line 80 / Enable below line 80 / Enable above line 120 / Enable below line 120 / Enable above line 160 / Enable below line 160 / Enable above line 200 / Enable below line 200 / Hide lateral 8 pixels / Hide lateral 8 black pixels / Disable widescreen for this layer / Hide layer entirely |
bsnes_mode7_wsbg2 |
on / auto horizontal / auto horz and vert / above line 40 / below line 40 / above line 80 / below line 80 / above line 120 / below line 120 / above line 160 / below line 160 / above line 200 / below line 200 / crop edges / auto crop edges / off / disable entirely |
Widescreen - Background 3 | Activé / Enable if screen-wide and X position is 0 / Enable if screen-wide and XY position is 0 ✅ / Enable above line 40 / Enable below line 40 / Enable above line 80 / Enable below line 80 / Enable above line 120 / Enable below line 120 / Enable above line 160 / Enable below line 160 / Enable above line 200 / Enable below line 200 / Hide lateral 8 pixels / Hide lateral 8 black pixels / Disable widescreen for this layer / Hide layer entirely |
bsnes_mode7_wsbg3 |
on / auto horizontal / auto horz and vert / above line 40 / below line 40 / above line 80 / below line 80 / above line 120 / below line 120 / above line 160 / below line 160 / above line 200 / below line 200 / crop edges / auto crop edges / off / disable entirely |
Widescreen - Background 4 | Activé / Enable if screen-wide and X position is 0 / Enable if screen-wide and XY position is 0 ✅ / Enable above line 40 / Enable below line 40 / Enable above line 80 / Enable below line 80 / Enable above line 120 / Enable below line 120 / Enable above line 160 / Enable below line 160 / Enable above line 200 / Enable below line 200 / Hide lateral 8 pixels / Hide lateral 8 black pixels / Disable widescreen for this layer / Hide layer entirely |
bsnes_mode7_wsbg4 |
on / auto horizontal / auto horz and vert / above line 40 / below line 40 / above line 80 / below line 80 / above line 120 / below line 120 / above line 160 / below line 160 / above line 200 / below line 200 / crop edges / auto crop edges / off / disable entirely |
Widescreen - Sprites | Render when in safe area ✅ / Render anywhere (unsafe) / Clip at widescreen edges / Hide sprites entirely |
bsnes_mode7_wsobj |
safe / unsafe / clip / disable entirely |
Widescreen - Area Background Color | Fill if scene is widescreen ✅ / Always fill / Use black background |
bsnes_mode7_wsBgCol |
auto / color / black |
Widescreen - Ignore Window Effects | Only 'outside' effects ✅ / Only 'outside' and 'always' effects / All window effects / Désactivé |
bsnes_mode7_igwin |
outside / outside and always / all / none |
Widescreen - Fallback X-Coordinate | 40 / 88 / 128 (Center) ✅ / 168 / 216 |
bsnes_mode7_igwinx |
40 / 88 / 128 / 168 / 216 |
Widescreen - Marker | Show lines at edges / Darken areas / Désactivé ✅ |
bsnes_mode7_wsMarker |
lines / darken / none |
Widescreen - Marker Alpha | 1/1 ✅ / 1/2 / 1/3 / 1/4 / 1/5 / 1/6 / 1/7 / 1/8 / 1/9 / 1/10 |
bsnes_mode7_wsMarkerAlpha |
1/1 / 1/2 / 1/3 / 1/4 / 1/5 / 1/6 / 1/7 / 1/8 / 1/9 / 1/10 |
Widescreen - Stretch Window | Activé / Désactivé ✅ |
bsnes_mode7_strWin |
ON / OFF |