PPSSPP est un émulateur libre pour la console portable PSP développer en C++.
Il est disponible sur de nombreuses plate-formes, dont Android, Windows, iOS et GNU/Linux.
Il est écrit par Henrik Hrydgard.
Ce core est sous licence GPLv2.
RPI0/RPI1 | RPI3 | RPI4/RPI400 | RPI5 | ODROID XU4 | OGA/OGS/RG351 | PC | RG353 |
---|---|---|---|---|---|---|---|
❌ | ❌ | ✅ | ✅ | ❌ | ❌ | ✅ | ✅ |
Fonctionnalité | Supporté |
---|---|
Redémarrage | ✔ |
Sauvegardes | ✔ |
Sauvegardes instantanées | ✔ |
Options du core | ✔ |
Cheats natifs | ✔ |
Controls | ✔ |
Remapping | ✔ |
Utilisateur | ✔ |
Langue | ✔ |
Aucun bios n'est requis.
L'iso doit avoir l'extension :
Placez les isos comme ceci :
┣ 📁 recalbox
┃ ┣ 📁 share
┃ ┃ ┣ 📁 roms
┃ ┃ ┃ ┣ 📁 psp
┃ ┃ ┃ ┃ ┣ 🗒 jeu.iso
Les isos au format Redump sont vivement conseillées.
Pour plus d'information sur les isos, rendez-vous sur ce tutoriel !
Pour pouvoir conserver vos configurations personnalisées lors d'une mise à jour, nous vous conseillons d'utiliser notre fonctionnalité Surcharges de configuration.
Vous pouvez configurer diverses options de deux façons différentes.
┣ 📁 Menu RetroArch
┃ ┣ 📁 Options du core
┃ ┃ ┣ 🧩 Name_option
retroarch-core-options.cfg
:┣ 📁 recalbox
┃ ┣ 📁 share
┃ ┃ ┣ 📁 system
┃ ┃ ┃ ┣ 📁 configs
┃ ┃ ┃ ┃ ┣ 📁 retroarch
┃ ┃ ┃ ┃ ┃ ┣ 📁 cores
┃ ┃ ┃ ┃ ┃ ┃ ┣ 🧩 retroarch-core-options.cfg
Options | Valeurs des options | Variable (pour surcharge) | Valeurs des variables |
---|---|---|---|
Language | Automatic ✅ / English / Japanese / French / Spanish / German / Italian / Dutch / Portuguese / Russian / Korean / Chinese Traditional / Chinese Simplified |
ppsspp_language |
-1 / en_US / ja_JP / fr_FR / es_ES / de_DE / it_IT / nl_NL / pt_PT / ru_RU / koKR / zh_TW / zh_CN |
CPU Core | Dynarec (JIT) ✅ / IR Interpreter / Interpreter |
ppsspp_cpu_core |
JIT / IR JIT / Interpreter |
Fast Memory | Désactivé / Activé ✅ |
ppsspp_fast_memory |
disabled / enabled |
Ignore bad memory accesses | Désactivé / Activé ✅ |
ppsspp_ignore_bad_memory_access |
disabled / enabled |
IO Timing Method | Fast ✅ / Host / Simulate UMD delays |
ppsspp_io_timing_method |
Fast / Host / Simulate UMD delays |
Force real clock sync (Slower, less lag) | Désactivé ✅ / Activé |
ppsspp_force_lag_sync |
disabled / enabled |
Locked CPU Speed | Désactivé ✅ / 222MHz / 266MHz / 333MHz |
ppsspp_locked_cpu_speed |
disabled / 222MHz / 266MHz / 333MHz |
Cache Full ISO in RAM | Désactivé ✅ / Activé |
ppsspp_cache_iso |
disabled / enabled |
Internal Cheats Support | Désactivé ✅ / Activé |
ppsspp_cheats |
disabled / enabled |
PSP Model | PSP-1000 / PSP-2000/3000 ✅ |
ppsspp_psp_model |
psp_1000 / psp_2000_3000 |
Confirmation Button | Cross ✅ / Circle |
ppsspp_button_preference |
Cross / Circle |
Analog Circle vs Square Gate Compensation | Désactivé ✅ / Activé |
ppsspp_analog_is_circular |
disabled / enabled |
Internal Resolution (Restart) | 480x272 ✅ / 960x544 / 1440x816 / 1920x1088 / 2400x1360 / 2880x1632 / 3360x1904 / 3840x2176 / 4320x2448 / 4800x2720 |
ppsspp_internal_resolution |
480x272 / 960x544 / 1440x816 / 1920x1088 / 2400x1360 / 2880x1632 / 3360x1904 / 3840x2176 / 4320x2448 / 4800x2720 |
Skip GPU Readbacks | Désactivé ✅ / Activé |
ppsspp_skip_gpu_readbacks |
disabled / enabled |
Frameskip | Désactivé ✅ / 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 |
ppsspp_frameskip |
Off / 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 |
Frameskip Type | Number of frames ✅ / Percent of FPS |
ppsspp_frameskiptype |
Number of frames / Percent of FPS |
Auto Frameskip | Désactivé ✅ / Activé |
ppsspp_auto_frameskip |
disabled / enabled |
Duplicate Frames in 30 Hz Games | Désactivé ✅ / Activé |
ppsspp_frame_duplication |
disabled / enabled |
Detect Frame Rate Changes (Notify frontend) | Désactivé ✅ / Activé |
ppsspp_detect_vsync_swap_interval |
disabled / enabled |
Buffered frames (Slower, less lag, restart) | No buffer / Up to 1 / Up to 2 ✅ |
ppsspp_inflight_frames |
No buffer / Up to 1 / Up to 2 |
Hardware Transform | Désactivé / Activé ✅ |
ppsspp_gpu_hardware_transform |
disabled / enabled |
Software Skinning | Désactivé / Activé ✅ |
ppsspp_software_skinning |
disabled / enabled |
Vertex Cache | Désactivé ✅ / Activé |
ppsspp_vertex_cache |
disabled / enabled |
Lazy Texture Caching (Speedup) | Désactivé ✅ / Activé |
ppsspp_lazy_texture_caching |
disabled / enabled |
Spline/Bezier Curves Quality | Low / Medium / High ✅ |
ppsspp_spline_quality |
Low / Medium / High |
Hardware Tesselation | Désactivé ✅ / Activé |
ppsspp_hardware_tesselation |
disabled / enabled |
Lower Resolution for Effects | Désactivé ✅ / Safe / Balanced / Aggressive |
ppsspp_lower_resolution_for_effects |
disabled / Safe / Balanced / Aggressive |
Texture Scaling Type | xBRZ ✅ / Hybrid / Bicubic / Hybrid + Bicubic |
ppsspp_texture_scaling_type |
xbrz / hybrid / bicubic / hybrid_bicubic |
Texture Scaling Level | Désactivé ✅ / 2x / 3x / 4x / 5x |
ppsspp_texture_scaling_level |
disabled / 2x / 3x / 4x / 5x |
Texture Deposterize | Désactivé ✅ / Activé |
ppsspp_texture_deposterize |
disabled / enabled |
Texture Shader (Vulkan only, overrides Texture Scaling Type) | Désactivé ✅ / Tex2xBRZ / Tex4xBRZ / TexMMPX |
ppsspp_texture_shader |
disabled / 2xBRZ / 4xBRZ / MMPX |
Anisotropic Filtering | Désactivé / 2px / 4px / 8px / 16x ✅ |
ppsspp_texture_anisotropic_filtering |
disabled / 2px / 4px / 8px / 16x |
Texture Filtering | Auto ✅ / Nearest / Linear / Auto max quality |
ppsspp_texture_filtering |
Auto / Nearest / Linear / Auto max quality |
Texture Replacement | Désactivé ✅ / Activé |
ppsspp_texture_replacement |
disabled / enabled |